News:
BYT: RECAP- INDIE ARCADE @ SMITHSONIAN AMERICAN ART MUSEUM
Kill Screen: The Game That Asks You to Hug A Real World Teddy Bear is Here
City Paper: Game On-Baltimore's gaming industry embraces the local arts world's DIY ethos
PC Games: Shut Up and Take My Money #1
Academic Articles:
Grace, L., 2013. Big Huggin' A Case Study in Affection Gaming. In Proceedings of the 7th international conference of the Digital Research Association (DIGRA) (Atlanta, Georgia: Georgia Institute of Technology, August 26-29, 2013)
Grace, L. 2013. Big Huggin' Affection Gaming. In Proceedings of the 31st of the international Conference Extended Abstracts on Human Factors in Computing Systems (Paris, France, April 29 - May 2, 2013). CHI EA '13. ACM, New York, NY, 3025-3030.
Images:
Image Feature: Gamasutra: Smithsonian Plans Popup arcade
Image Feature: Al Jazeera English, The Stream (TV): Life lessons from the virtual world (on air)
Image Feature: ACM Siggraph Online Game Art Show Uncovers Fascinating Indie Games
Image Feature: Technicaly (Baltimore) Gamescape Features 25 Local Game Devs
Photographs
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Photo by Stacey Stormes
Photos 2 and 3 above by Darren Milligan, Smithsonian Center for Learning and Digital Access, 2014, Indie Arcade, Smithsonian American Art Museum
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